• Price: 200€
• Max sales: 3/3 (This map was limited and is not available for sale anymore!)
• Map Size: 10x10
• Map Method: Classic*
• Custom O3D's: x224 (x2 animated)
• Custom SFXs: x21
• Potential (Mid-)Boss Areas: 3-4
The "Draculas Mausoleum" Map is a creepy looking Map. The focus lies on dark-red and glowy environment, matching the theme of Dracula. It can be used for Halloween purposes but is also matching regular Dungeon theme. The Map is ideal for early, mid or late-game purposes and offers a different feeling compared to common maps.
What you will get:
• Full Map including Models & SFX
• A HTML you can open inside your browser, which contains the following:
- Resource entries for mdlObj.inc, defineWorld.h, world.inc and coreserver.ini
- Required Source changes
*The "classic" method is known as the common way to create Maps by using and combining objects and SFX. However the collisions of border(so "invisible walls") to prevent the player from accessing areas outsite of the desired spots, are being made using special invisible collisions objects and original Flyff no-move areas. The floor where the player walks on does not include collision on objects, but instead uses original invisible Flyff terrain to avoid performance issues.
Please note: Other than the "One-O3D" method, you will be able to select and move most of the objects inside the Worldeditor/Map! Another thing to note: So called Z-Fighting can slighty appear and the character could rarely float slightly above or under the surface.
Interested? Please contact "Linebeck" via Discord