• Price: 150€
• Max sales: 3/3 (Limited)
• Map Size: 6x6
• Map Method: One-O3D*
• Custom O3D's: x13 (x9 animated)
• Custom SFXs: x9
• Potential (Mid-)Boss Areas: 3
This map is perfect as World, Dungeon or Interior Map. It would match a cool Guild Dungeon, or it could be the inside of the SM Cathetral, right? The environment of this Map is colorful and big and gives a respectful feeling. There is a beautiful garden included, which uses animated Trees with falling leaf SFX. There are also multiple new, stunning Waterfall and ripple SFX, as well as Fire/Flame SFX, giving a detailed touch!
What you will get:
• Full Map including Models & SFX
• A HTML you can open inside your browser, which contains the following:
- Resource entries for mdlObj.inc, defineWorld.h, world.inc and coreserver.ini
- Required Source changes
*The "One-O3D" method is a special way of creating Maps. Those are Maps, where most of the objects are compressed into a single big O3D file. This does not heavily affect the performance in the game(known big servers use such Maps too)! Collisions are made via special invisible collision & camerablock objects and the floor uses original invisible Flyff Terrain. Please note: You will not be able to select or move most of the objects inside the Worldeditor/Map! Another thing to note: So called Z-Fighting can slighty appear and the character could rarely float slightly above or under the surface.
Interested? Please contact "Linebeck" via Discord